Category Archives: Animation

New Animation reel and website

I’m proud to share with you my new character animation reel and my new website.

 

And my new website is here: guyzinger.me

 

Hope you like it and thanks for watching!

Guy.

 

 


11 Seconds club late entry – April 2014

I had every intent of meeting the April deadline of the 11secondsclub competition, but then a paying project came in. So now it’s finished.

 

 

Thanks for watching,

Guy.

 


The 12 principles of animation – simply explained

This is really nice work. Simple and elegant, created by Cento lodigiani


Animation exercise

It’s been a while since I did some random animation. here it is. hope you like it 🙂

G.

 


The Bear & The Hare – A truly inspiring animation

I really love when artists combine different methods of animation. In this animated commercial (shown below), they mixed stop motion and classic animation to create a truly inspiring piece. The commercial launched this weekend on British TV, and it’s the latest in a series of Christmas ads from John Lewis.

It was created by ad agency Adam & Eve/DDB, Directed by Elliot Dear and Yves Geleyn and as a soundtrack it features Lily Allen singing Keane’s 2004 hit “Somewhere Only We Know”. Character designs were made by Disney’s Aaron Blaise, the director of Brother Bear, who had also worked on The Lion King and Pocahontas among other classics.

What was truly an inspiring moment for me was to watch the “Making of” and see the technique they used for the animation. Before watching it I believed the drawings were composited into the live footage by one of the composite softwares available. but I was wrong:

They actually cut out all the drawings and animated live on the set! the advantages of this of course is the use of the lighting of the set as well as a good overall image quality. The downside is that it’s probably more expensive (The animated advert cost £1m to make) and in a way, you’ll have to “animate” twice.

Have a happy holidays everyone,

Guy.

Source:

CreativeReview

TheGuardian


Little freak short movie

This is incredible short by Edwin Schaap. I love it!

So many emotions!, he did a great job delivering emotions to the audience.

I really like the animation job on that boy face.

You can watch the making of here:

Till next time,

G.


The Creative Process of Monster Smasher

Well, I never did a “creative process” post, so I’m really excited.

I always loved to watch art process from start to final piece, so it’s weird to look at this kind of a post from the other side of the blog 🙂

Anyway, as I was saying in the past blog post on “Monster Smasher”, I joined Playscape in the early stages of the game’s production. The concept for the game has been established and the main characters were in progress. I worked with artist Daniel Chamalet and he’s the one who designed the main characters.

The main issue that needed to be addressed was the point of view. It was the first time we had to create a top view design and we wanted to make sure the characters, props and tiles are as appealing as ever. Top view makes it hard to design appealing characters and props, so we had to address that.

My assignment were backgrounds, props, tiles and additional minor characters. Hope you like it! lets get started:

BACKGROUNDS

They are a total of 3 Backgrounds. 1 for each “World” (click to enlarge).

BGWorlds

This is the process of the sewer Background. I decided to go on a blues and greens color palette with this one. the trick here was to give the player the dark and scary feeling of being in a sewer, but keep the overall cartoon and fun style of the game.

SewerBTS

Oh look! I made an animated gif of this process just for you! (Click to view)

SewerBTS_AnimatedGif

CHARACTERS

As I was saying, the main characters were already being worked on as I joined, so my task was the smaller and less important characters and the main characters variations for the different game modes. We also had to figure out the angle that we wanted to show to the player: here is an early test for the angle of the monsters (Art by Daniel Chamalet).

AngleTest

After this test we decided to go with the right one because we wanted the player to see the face of the monsters, to deepen the game experience.

Munch:

The hero of the game, the savior of all the munchers of the world. (Art by Daniel Chamalet):

MunchEvolution

Munch Variations for the game modes and store items (Art by Daniel Chamalet, Coloring by me):

MunchTransforms

Munch Evolution throughout the development:

MunchEvolution

Puppy:

This little pup is one of the transformation cosmetics that you can purchase in-app through the store. (and also the 1st character I designed)

After you buy it, some of the monster that you’re smashing will transform to cute puppies instead of the munchers 🙂

Design & Sketches

Dog02

Dog01

Dog04

Dog05

Animation(Gif):

The animation was fun! on one side I was on a familiar territory, but on the other I haven’t done a hand drawn animation since school! So I was very excited about it. I really enjoyed it though. Here are some GIF animations (Click to enlarge if you cant see the animation)

AnimDog_LineTest_Low

AnimDog_Color

Piggy:

The cute Pig is another transformation cosmetic you can buy in the store In-app. It’s the same as the dog cosmetic , only well… hmm… pig!

Design & sketches:

PigSketch

Animation (Gif):

When I made the pig animation, I decided to make him run on his belly instead of his feet. Got inspired from the donkey in the classic looney toons short “Robin hood duffy”.

pigAnim_LineTest

pigAnim_Color3

Props & Tiles

Those had a lot of back and forth. I made a lot of different sketches mainly because we didn’t nail the look and feel of them. we also changes some of the tiles few times. (Click to enlarge)

MS_Props

I really wanted to share more with you but I decided to make this post some time ago and I didn’t save all of the process for a lot of things. I’ll do better next time! 😛

If you haven’t played this game yet, you should. It’s FREE, It’s FUN, and I was part of the team! that’s a good reason right there! 🙂

You can download the game from Google market in this link: Monster Smasher

Well, that’s it for now. There’s more stuff in the making – coming soon! so subscribe and come back to visit.

Till next time,

Guy.